

FNIS doesn't necesarily have to be in the Skyrim folder if you're using Mod Organizer.
#Fnis creature pack 6.1 outdated generator#
Generator not run from Tools GenerateFNIS_for_Users. Generator not run from a Skyrim installation directory.>Warning: Bad installation. Generating Behavior Files.ģ3 GENDER modifications for Animations male 36 GENDER modifications for Animations female mt_behavior usage: 3.4% ( 0 furniture, 0 offset, 0 chair, 6 alternate animations) 0_master usage: 3.5% ( 0 paired, 0 kill, 0 alternate animations) Alternate Animation mods: 1 sets: 1 total groups: 9 added file slots: 18 alternate files: 18 Creature Pack not installed 150 animations for 3 mods successfully included (character) 0 possible consistence issues.

Reading FNISSexyMove V6.0.1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 18 alternate animations). Should look like this depending what your game uses FNIS Behavior V6.0.2 4:40:02 PM Skyrim: 1.9.32.0 - C: Program Files (x86) Steam steamapps common Skyrim (Steam) Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: 'GENDER Specific Animations' Patch: 'SKELETON Arm Fix' Patch: * xp32's 'New Animation for Running with Bow' Patch: * xp32's 'New Animation for 1H Weapon' Patch: * Moljka's Blocking Combat Behavior Improv.
